Frequently Asked Questions

General Questions:

How is GotM pronounced?

It is pronounced like "got'em".

How can I contact you?

Through either of the options listed on our contact page.

Do you have an app?

No, but the whole website is built like an app and can be installed directly through your web browser (all major platforms).

Simply go to browser settings and click the option that says "Add to home page" (or something similar, depending on the browser).

Which platforms does GotM work on?

GotM works perfectly on any device or screen size. We make sure to only show you the games that the developers have marked as supported on the platform you are currently on.

Developer Questions:

Why should I host my game at GotM?

GotM is an awesome place for you as a developer to host your games for free. Unlike most Web-based platforms, GotM works excellently on mobile as well and is in fact developed with a mobile-first mindset.

  • Hosting: You don't have to set up servers, databases or anything like that.
  • Easy to use: Very simple uploading process and dashboard to oversee your games (test your game in the browser here).
  • Instant play: All games are playable instantly for the platform(s) they are set to work on. And since it's a website, a simple link is all you need for your community to play.
  • Make money: Possibility, further down the line, to make money from your game(s). (Follow us on Twitter for developer updates.)
  • Tools: We add tools and features, such as pre-made leaderboards, so you can focus on what is actually fun: making games.

Who owns the games?

You do! GotM owns no part of the games that you upload. You are also free to upload your game(s) to other platforms/services as well if you like.

However, GotM will open up your uploaded Pck to perform certain actions such as compressing textures and audio files, among other things. This is to ensure the best (read "fastest loading") experience possible for players.

Which game engines work?

GotM only supports the open source game engine Godot. This is because Godot and its exports are very lightweight and thus well suited for the Web, and especially mobile.

But since GotM only has to work for one engine, we can tailor and optimize GotM heavily, as well as give you as a developer tools to make your game development easier.

Can I have ads in my game(s)?

No. You as a developer should focus only on making fun games for others to enjoy. In the future we will have ways for you to earn money through GotM.

If developers are allowed to include ads or other ways of making money, we believe those systems will be abused and the games will be about generating money instead of being fun (the major app platforms for mobile are an excellent example of this, with most popular games having full-screen ads after every level and/or are boring to play unless you pay).

Can I have IAP/micro-transactions in my game(s)?

No, same as with ads (see above question).

How do payments work?

When someone sends you a tip GotM takes a platform fee of 10%. Payment processing fees charged by Stripe are also applicable.

We are revamping the payment system to support studios in all countries. Payout-collection is temporarily disabled until the new system is in place.

Payout-collection is estimated to be enabled again in June 2020.

Sexual/mature content

You are allowed to upload games of sexual/mature content but only as non-public, meaning that it can only be accessed directly by its URL.

Repeated offences may result in a ban.

If you are unsure if your game should be non-public, please send a link to it to us at info@macaronistudios.com and we will judge on a case-by-case basis.