Modularized Gazelle Build

fall Oct 2020

Currently all Godot games load the same complete package of modules/nodes/functions. This is quite unnecessary as 2D games do not need the 3D physics and nodes, and vice versa.

So by further customizing Gazelle (our custom Godot-version) to be modularized and detecting what features are needed, the game loading time can be decrease thus lowering player bounce-rate.